FORCECON 2022

Replay Op | May 27-29, 2022
Project Overview
FORCECON 2022 was an event containing the first federally-recognized esports competition! It featured all branches of the U.S. military competing in Halo, Rocket League, and Fortnite.

My immediate client was Bento, who ran the live production for the event.

You can view the full VOD of the Halo competition here! And below, you can view an edited-down cut of the broadcast which aired live on cable TV on G4!
My Contributions
As the replay operator for the live broadcast, my responsibilities included:
- Configuring vMix Replay for four cameras and three audio sources
- Compiling and playing out game, match, team, & day highlight packages
- Maintaining an excellent & fast labeling system on replay events in order to form player packages as needed (such as a package for the MVP)
- You can see my control surface setup in the below image (which I configured using Companion)

Please contact Tomber Su as a reference for my work on this project!